Locations

Locations are another gameplay mechanic made my me(ZathusTheMageV). Different landscapes have different effects to the battle, and maybe some exclusive for events.

Default Locations
Default locations are the ones not exclusive to certain events.

Field: No effects to the battle.

Desert: Every five turns, a sandstorm comes and reduces accuracy for everyones next attack.

Mountain: Earth attributes deal more damage.

Volcano: Fire attrributes deal more damage.

Underworld: Dark attributes deal more damage.

Arctic: Ice attributes deal more damage.

Factory: Mechanical attacks deal more damage.

Cloud Palace: Light attacks deal kore damage.

Coastline: Water attacks deal more damage.

Corrupt Zone: Poison attacks deal more damage.

Cyclone: Air attacks deal more damage.

If anyone has ideas for Physical, Lightning, or Magic, please include.

Event Terrains
If anyone has any ideas, please list in the comments below.